Lotus Eater is a video game I designed and developed for the Apple IPad and IPhone. I have an addictive personality. Whether it be working too much, drinking too much coffee, or eating too many Cheetos, throughout the years I have learned the practice of moderation. When designing this game, I wanted the player to experience this need for a vice, while learning about the value of moderation through the interactive play.
Throughout the game, the player is put in a situation that requires them to navigate the level and solve a small puzzle under a time limit. When the player eats a lotus, the time limit will extend temporarily, giving the player more time to solve the puzzle and navigate the game. But be careful, in this game moderation is key. Those lotuses may help the player in that moment, but it also increases the speed of the time. Making it ultimately harder to finish the game.